Time in tor

What time is it?

We have several notions of the current time in Tor.

The wallclock time is available from time(NULL) with second-granularity and tor_gettimeofday() with microsecond granularity. It corresponds most closely to “the current time and date”.

The monotonic time is available with the set of monotime_* functions declared in compat_time.h. Unlike the wallclock time, it can only move forward. It does not necessarily correspond to a real world time, and it is not portable between systems.

The coarse monotonic time is available from the set of monotime_coarse_* functions in compat_time.h. It is the same as monotime_* on some platforms. On others, it gives a monotonic timer with less precision, but which it’s more efficient to access.

Cached views of time.

On some systems (like Linux), many time functions use a VDSO to avoid the overhead of a system call. But on other systems, gettimeofday() and time() can be costly enough that you wouldn’t want to call them tens of thousands of times. To get a recent, but not especially accurate, view of the current time, see approx_time() and tor_gettimeofday_cached().

Parsing and encoding time values

Tor has functions to parse and format time in these formats:

Some of these functions use struct tm. You can use the standard tor_localtime_r and tor_gmtime_r() to wrap these in a safe way. We also have a tor_timegm() function.

Scheduling events

The main way to schedule a not-too-frequent periodic event with respect to the Tor mainloop is via the mechanism in periodic.c. There’s a big table of periodic_events in main.c, each of which gets invoked on its own schedule. You should not expect more than about one second of accuracy with these timers.

You can create an independent timer using libevent directly, or using the periodic_timer_new() function. But you should avoid doing this for per-connection or per-circuit timers: Libevent’s internal timer implementation uses a min-heap, and those tend to start scaling poorly once you have a few thousand entries.

If you need to create a large number of fine-grained timers for some purpose, you should consider the mechanism in src/common/timers.c, which is optimized for the case where you have a large number of timers with not-too-long duration, many of which will be deleted before they actually expire. These timers should be reasonably accurate within a handful of milliseconds – possibly better on some platforms. (The timers.c module uses William Ahern’s timeout.c implementation as its backend, which is based on a hierarchical timing wheel algorithm. It’s cool stuff; check it out.)